Bugs
These are bugs that either stop play or break immersion in the game.
1. When moving from the Illithid Mines to the Deep Illithid Mines, you come out at the Entrance to the Illithid Hive, in the Deep Mines, instead of the proper cave entrance, when you go the other way, from the proper cave entrance, you end up in the Illithid Mines at the cave you started at. The cave for the Illithid Hive is on the opposite end of the map from the right cave.
2. Underdark characters randomly like to swim in the river in West of Varallas. This happens at every bridge, the MiddleWest and South are the most frequent.
3. The Yath'abban at the temple of Lolth stops treating you as her better once you first agree to have Lolth test you with the Drider quest. All character replies after that are subservient for Yathrin and Yath'tallar. Also as noted in another thread, Gel'dala is far too peaceful as she has the generic good priest conversation.
4. There are GIGANTIC TREES sitting in the Northern Spore Grove(the one with the boat that goes to Oghrann's Ruins) Please remove these, trees that can be walked through that you can see Elves possibly building homes on, should not belong in the Underdark.
5. The back rooms of the Seventh Circle can be accidentally entered by random players that are exploring, once they enter, they cannot get out unless they fight for half an hour trying to glitch through a wall.
6. In Oghrann's Great Hall, The Kanahraun can shoot through the left wall at the entrance. Outside in the Ruins, the Zombie Dwarves cannot be detected with a detect undead spell active. Turn Undead also does not actually turn them at all.
7. In Varallas Passage in the bottom left side of the map, there is a bunch of duplicate npcs sitting around in an inaccessible tunnel. I think this still might be from the Illithilich, but I'm not sure.
8. West of Varallas and Varallas have many missing corners on turns. This is nitpicking but there are so many that I had to add this. There is a double door in the Goblin Lake Compound Lower Level, going out of the Leader's cave. The Fountain of Endless Elixirs in South Sshamath has a chair in the counter.
9. Recheck Glouras Wings, every wall has MISSING TEXTURE written across it, yet is not rainbow coloured. It would be good should someone could find the reason for this.
10. In the Stonestave, there is an NPC on a pedestal named "Statue of the Nameless Mage" That can turn and makes noise when talking to it is attempted. It should not move or be able to make noise.
11. A texture bug seems to exist in the Lower Crypt in the Underdark. Here is a thread concerning it:
http://bgtscc.net/viewtopic.php?f=30&t=46600
Suggestions
1. Add a merchant that buys and sells items in the Illithid Hive, namely the Gith that stares at the one that sells things to you.
2. Add more spawns to the Wilds, they are really really empty with fights few and far between. Have the entrance as a safe zone(just no spawns) so the non-epics can still finish the Drider quest.
3. Have Jozez'voc(sp?) the gem merchant in Sshamath buy and sell gems, with a cap of ~1400-1500. Nothing good though of course. :p He doesn't seem to do much currently.
4. Add an epic level quest dealing with the Illithid Hive(so that people actually bother going into the hive itself, currently its like pulling teeth to get people into there), and slightly modify the area to fit it, ex: steal a formula from the lab that grants gold and small amounts of xp.