Fight Combat Boots, Greater:
+3 Dodge, +7 HP, Intimidate +3, Only Usable: Fighter
Wizard Slayer Heavy Shield:
SR 30
Heavy Shield, "Helm's Keeper":
+3 Reflex Save
Tower Shield, Turtle, Lesser:
+1 AC, +1d6 Sneak Attack
Hearty Tower Shield:
+3 AC, +3 Con, +2 Fort Save
Knight-Commander Towershield, Greater:
+3 AC
Bonus Feat: Power Attack
+10 Bonus HP
Weight Reduction: 60%
Thayan Knight Tower Shields (x2):
+3 AC
Mage Hunter Half Plate:
+4 AC, SR 30
Greater Gloves of Swordplay:
+6 Parry
Cloak of Elven Kind:
+5 Hide
Cloak of Fortification:
+3 Deflection AC, +3 Universal Saves
Helmet of the Unlistening Husband, "Dish Dodger":
+3 Defection AC, Sonic Immunity 5%
Thayan Knight Helmets (x3):
+3 Deflection AC
Kossuthian Cult Helmet:
+3 Deflection AC, +2 Saves vs. Fire
Tuigan Lancer Scale Mail:
+4 AC
Thayan Finery, Clothing:
+3 AC, +3 Charisma
Helmet of Charm Protection:
+1 Deflection AC, +3 Save vs. Mind Spells
Helmet of Opposite Alignment:
Protection vs. Alignment (5) 3/day
Thayvian Circlet:
+2 Intelligence, +1 Universal Saves, +1 Concentration
Gloves of the Rogue:
+2 Set Trap, Open Lock, Disable Device, Sleight of Hand
Rogue Tinkering Belt:
Only Usable by: Assassin, Guild Thief, Invisible Blade, Rogue, Shadowdancer
+3 Craft Trap, Disable Device, Open Lock
+1 Search, Set Trap, Use Magic Device
A Mad Gents Boots:
+2 AC
Only Usable by: Cleric
Remove Blindness/Deafness 1/day (5)
Remove Curse 1/day (5)
Remove Disease 1/day (5)
Snake Walker, Boots:
+4 Fortitude
Devil-Barter Boots:
+3 Will Save, +3 Diplomacy, 5% Fire Resistance
The Eternal March, Boots:
+3 Dodge AC, +2 Will
Field Surgeon Boots:
+3 Dodge, +1 Heal
Ten-Toe Boots:
+2 Reflex
Kitten Slippers, Lesser:
+1 Dodge AC
+2 Dex
+2 Move Silently
Haste (10) 1/day
Cloak of Displacement:
Displacement (9) 3/day
Cloak of Deflection (x2):
+3 Deflection AC
Swordsmans Belt:
DR 3/piercing,bludgeoning